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icon for 2026年世界大赛独特英雄总数

2026年世界大赛独特英雄总数

icon for 2026年世界大赛独特英雄总数

2026年世界大赛独特英雄总数

最新
2026-12-14
Polymarket

$0 交易量

Polymarket

90+

$0 交易量

51%

95+

$0 交易量

50%

100+

$0 交易量

51%

105+

$0 交易量

50%

110+

$0 交易量

50%

This market will resolve to "Yes" if the total number of unique champions played across all official games of the 2026 League of Legends World Championship (Worlds 2026), currently scheduled for October 15 to November 14, 2026, is greater than or equal to the number specified in the market title. Otherwise, this market will resolve to "No". A champion counts as "played" if it is picked and played by either team in at least one completed official game of the tournament (Play-In stage, Swiss Stage, and Knockout Stage). Champions that are only banned and never played do not count. Each champion counts once, regardless of how many times it is played. Games that are remade, abandoned, or not completed do not count; however, a champion picked in such a game still counts if it is played in any other completed official game. Games awarded by forfeit without being played do not count. If Worlds 2026 is canceled or postponed such that it has not concluded by December 14, 2026, 11:59 PM ET, this market will resolve according to the number of unique champions played in completed official games as of that time. The primary resolution source for this market will be the tournament champion statistics on Leaguepedia (https://lol.fandom.com/wiki/2026_Season_World_Championship); however, a consensus of credible reporting may also be used.Fearless Draft, which prohibits champion repeats within a series, remains a primary driver of elevated unique champion counts following its 2025 introduction that produced 102 distinct picks across the event. Pre-tournament Patch 26.19 introduced targeted buffs to Aatrox, Aphelios, Fiora, and others alongside nerfs to Vi, Ryze, and Rumble, with Patch 26.20 set to finalize the Worlds meta on October 15. The Swiss stage and subsequent knockout rounds, involving 19 qualified teams, will generate the bulk of games, while regional form, stylistic matchups, and roster adaptability influence how broadly teams expand their pools beyond meta staples like Xin Zhao or K’Sante. Historical patterns show diversity rises with more series and balanced patches, though core meta consolidation can limit outliers.

This market will resolve to "Yes" if the total number of unique champions played across all official games of the 2026 League of Legends World Championship (Worlds 2026), currently scheduled for October 15 to November 14, 2026, is greater than or equal to the number specified in the market title. Otherwise, this market will resolve to "No".

A champion counts as "played" if it is picked and played by either team in at least one completed official game of the tournament (Play-In stage, Swiss Stage, and Knockout Stage). Champions that are only banned and never played do not count. Each champion counts once, regardless of how many times it is played.

Games that are remade, abandoned, or not completed do not count; however, a champion picked in such a game still counts if it is played in any other completed official game. Games awarded by forfeit without being played do not count.

If Worlds 2026 is canceled or postponed such that it has not concluded by December 14, 2026, 11:59 PM ET, this market will resolve according to the number of unique champions played in completed official games as of that time.

The primary resolution source for this market will be the tournament champion statistics on Leaguepedia (https://lol.fandom.com/wiki/2026_Season_World_Championship); however, a consensus of credible reporting may also be used.
This market will resolve to "Yes" if the total number of unique champions played across all official games of the 2026 League of Legends World Championship (Worlds 2026), currently scheduled for October 15 to November 14, 2026, is greater than or equal to the number specified in the market title. Otherwise, this market will resolve to "No". A champion counts as "played" if it is picked and played by either team in at least one completed official game of the tournament (Play-In stage, Swiss Stage, and Knockout Stage). Champions that are only banned and never played do not count. Each champion counts once, regardless of how many times it is played. Games that are remade, abandoned, or not completed do not count; however, a champion picked in such a game still counts if it is played in any other completed official game. Games awarded by forfeit without being played do not count. If Worlds 2026 is canceled or postponed such that it has not concluded by December 14, 2026, 11:59 PM ET, this market will resolve according to the number of unique champions played in completed official games as of that time. The primary resolution source for this market will be the tournament champion statistics on Leaguepedia (https://lol.fandom.com/wiki/2026_Season_World_Championship); however, a consensus of credible reporting may also be used.
交易量
$0
结束日期
2026-12-15
市场开放时间
Sep 23, 2026, 1:55 PM ET
This market will resolve to "Yes" if the total number of unique champions played across all official games of the 2026 League of Legends World Championship (Worlds 2026), currently scheduled for October 15 to November 14, 2026, is greater than or equal to the number specified in the market title. Otherwise, this market will resolve to "No". A champion counts as "played" if it is picked and played by either team in at least one completed official game of the tournament (Play-In stage, Swiss Stage, and Knockout Stage). Champions that are only banned and never played do not count. Each champion counts once, regardless of how many times it is played. Games that are remade, abandoned, or not completed do not count; however, a champion picked in such a game still counts if it is played in any other completed official game. Games awarded by forfeit without being played do not count. If Worlds 2026 is canceled or postponed such that it has not concluded by December 14, 2026, 11:59 PM ET, this market will resolve according to the number of unique champions played in completed official games as of that time. The primary resolution source for this market will be the tournament champion statistics on Leaguepedia (https://lol.fandom.com/wiki/2026_Season_World_Championship); however, a consensus of credible reporting may also be used.Fearless Draft, which prohibits champion repeats within a series, remains a primary driver of elevated unique champion counts following its 2025 introduction that produced 102 distinct picks across the event. Pre-tournament Patch 26.19 introduced targeted buffs to Aatrox, Aphelios, Fiora, and others alongside nerfs to Vi, Ryze, and Rumble, with Patch 26.20 set to finalize the Worlds meta on October 15. The Swiss stage and subsequent knockout rounds, involving 19 qualified teams, will generate the bulk of games, while regional form, stylistic matchups, and roster adaptability influence how broadly teams expand their pools beyond meta staples like Xin Zhao or K’Sante. Historical patterns show diversity rises with more series and balanced patches, though core meta consolidation can limit outliers.

This market will resolve to "Yes" if the total number of unique champions played across all official games of the 2026 League of Legends World Championship (Worlds 2026), currently scheduled for October 15 to November 14, 2026, is greater than or equal to the number specified in the market title. Otherwise, this market will resolve to "No".

A champion counts as "played" if it is picked and played by either team in at least one completed official game of the tournament (Play-In stage, Swiss Stage, and Knockout Stage). Champions that are only banned and never played do not count. Each champion counts once, regardless of how many times it is played.

Games that are remade, abandoned, or not completed do not count; however, a champion picked in such a game still counts if it is played in any other completed official game. Games awarded by forfeit without being played do not count.

If Worlds 2026 is canceled or postponed such that it has not concluded by December 14, 2026, 11:59 PM ET, this market will resolve according to the number of unique champions played in completed official games as of that time.

The primary resolution source for this market will be the tournament champion statistics on Leaguepedia (https://lol.fandom.com/wiki/2026_Season_World_Championship); however, a consensus of credible reporting may also be used.
This market will resolve to "Yes" if the total number of unique champions played across all official games of the 2026 League of Legends World Championship (Worlds 2026), currently scheduled for October 15 to November 14, 2026, is greater than or equal to the number specified in the market title. Otherwise, this market will resolve to "No". A champion counts as "played" if it is picked and played by either team in at least one completed official game of the tournament (Play-In stage, Swiss Stage, and Knockout Stage). Champions that are only banned and never played do not count. Each champion counts once, regardless of how many times it is played. Games that are remade, abandoned, or not completed do not count; however, a champion picked in such a game still counts if it is played in any other completed official game. Games awarded by forfeit without being played do not count. If Worlds 2026 is canceled or postponed such that it has not concluded by December 14, 2026, 11:59 PM ET, this market will resolve according to the number of unique champions played in completed official games as of that time. The primary resolution source for this market will be the tournament champion statistics on Leaguepedia (https://lol.fandom.com/wiki/2026_Season_World_Championship); however, a consensus of credible reporting may also be used.
交易量
$0
结束日期
2026-12-15
市场开放时间
Sep 23, 2026, 1:55 PM ET

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"2026年世界大赛独特英雄总数"是 Polymarket 上一个拥有 5 个可能结果的预测市场,交易者根据自己的判断买卖份额。当前领先结果为"100+",概率为 97%,其次是"90+",概率为 96%。价格反映社区的实时概率。例如,价格为 97¢ 的份额意味着市场集体认为该结果的概率为 97%。这些赔率会随着交易者的反应而不断变化。正确结果的份额在市场结算时可兑换为每份 $1。

"2026年世界大赛独特英雄总数"是 Polymarket 上新创建的市场,于Sep 23, 2026上线。作为一个新市场,这是你率先设定赔率并建立初始价格信号的机会。你也可以将本页加入书签,以便跟踪交易量和活动。

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