In League of Legends esports, the September-to-December window centers on post-summer split roster evaluations as organizations review 2026 results ahead of the 2027 season and contract deadlines. Teams frequently pursue transfers, releases, or benchings to address inconsistent international performances, meta shifts, or free-agent availability, with Liquipedia serving as the primary resolution source. Leading outcomes like Disguised and DN SOOPers reflect recent stability after major events, while underperformers face higher implied probabilities of moves due to internal reviews and rebuild considerations. Trader consensus incorporates factors such as split standings, player contract status, and regional import rules, though successful cores often remain intact unless clear upgrades emerge.
基于Polymarket数据的AI实验性摘要。这不是交易建议,也不影响该市场的结算方式。 · 更新于$18,999 交易量

Fnatic
95%

GIANTX
88%

Shenzhen NINJAS IN PYJAMAS
87%

WeiboGaming
87%

SK Gaming
87%

NONGSHIM RED FORCE
83%

DN SOOPers
78%

Disguised
74%

BNK FEARX
72%

LGD GAMING
72%

Team Heretics
69%

Shifters
68%

kt Rolster
68%

FURIA
67%

Team Vitality
66%

Cloud9
66%

Xi'an Team WE
61%

Gen.G Esports
59%

Movistar KOI
55%

Anyone's Legend
54%

THUNDER TALK GAMING
50%

HANJIN BRION
50%

RED Canids
50%

Hanwha Life Esports
49%

Shopify Rebellion
47%

Dplus KIA
43%

Suzhou LNG Esports
43%

T1
40%

Invictus Gaming
38%

TOP ESPORTS
27%

EDWARD GAMING
26%

FlyQuest
26%

Sentinels
26%

LEVIATÁN
26%

Natus Vincere
26%

Team Liquid
26%

LOUD
26%

paiN Gaming
26%

Vivo Keyd Stars
26%

LØS
26%

Dignitas
26%

LYON
26%

G2 Esports
25%

Fluxo W7M
25%

KIWOOM DRX
23%

Karmine Corp
21%
$18,999 交易量

Fnatic
95%

GIANTX
88%

Shenzhen NINJAS IN PYJAMAS
87%

WeiboGaming
87%

SK Gaming
87%

NONGSHIM RED FORCE
83%

DN SOOPers
78%

Disguised
74%

BNK FEARX
72%

LGD GAMING
72%

Team Heretics
69%

Shifters
68%

kt Rolster
68%

FURIA
67%

Team Vitality
66%

Cloud9
66%

Xi'an Team WE
61%

Gen.G Esports
59%

Movistar KOI
55%

Anyone's Legend
54%

THUNDER TALK GAMING
50%

HANJIN BRION
50%

RED Canids
50%

Hanwha Life Esports
49%

Shopify Rebellion
47%

Dplus KIA
43%

Suzhou LNG Esports
43%

T1
40%

Invictus Gaming
38%

TOP ESPORTS
27%

EDWARD GAMING
26%

FlyQuest
26%

Sentinels
26%

LEVIATÁN
26%

Natus Vincere
26%

Team Liquid
26%

LOUD
26%

paiN Gaming
26%

Vivo Keyd Stars
26%

LØS
26%

Dignitas
26%

LYON
26%

G2 Esports
25%

Fluxo W7M
25%

KIWOOM DRX
23%

Karmine Corp
21%
The relevant roster is whichever active lineup is listed on the resolution source at market creation. Name changes or aliases referring to the same player do not qualify as roster changes.
For the purpose of this market, "roster change" refers to any official signing, transfer, benching to inactive/reserve, release, retirement, or departure of a player from the active lineup. This includes adding new players (transfers, free agent signings, or loans), removing players (to inactive, free agency, or other teams), or any change resulting in a different active roster.
A qualifying roster change must occur on or before the deadline, and be reflected in the resolution source. Once the change appears in the resolution source, it must remain live for at least 48 continuous hours to be valid. This 48-hour period may finish after the deadline, so long as the change itself occurred on or before the deadline. If the change is reverted or removed before 48 hours have elapsed, the window resets and will not count toward resolution.
Coach changes and temporary stand-ins for a single match will not count.
The primary resolution source for this market will be Liquipedia; however a consensus of credible reporting may also be used.
市场开放时间: Aug 6, 2026, 11:44 AM ET
The relevant roster is whichever active lineup is listed on the resolution source at market creation. Name changes or aliases referring to the same player do not qualify as roster changes.
For the purpose of this market, "roster change" refers to any official signing, transfer, benching to inactive/reserve, release, retirement, or departure of a player from the active lineup. This includes adding new players (transfers, free agent signings, or loans), removing players (to inactive, free agency, or other teams), or any change resulting in a different active roster.
A qualifying roster change must occur on or before the deadline, and be reflected in the resolution source. Once the change appears in the resolution source, it must remain live for at least 48 continuous hours to be valid. This 48-hour period may finish after the deadline, so long as the change itself occurred on or before the deadline. If the change is reverted or removed before 48 hours have elapsed, the window resets and will not count toward resolution.
Coach changes and temporary stand-ins for a single match will not count.
The primary resolution source for this market will be Liquipedia; however a consensus of credible reporting may also be used.
In League of Legends esports, the September-to-December window centers on post-summer split roster evaluations as organizations review 2026 results ahead of the 2027 season and contract deadlines. Teams frequently pursue transfers, releases, or benchings to address inconsistent international performances, meta shifts, or free-agent availability, with Liquipedia serving as the primary resolution source. Leading outcomes like Disguised and DN SOOPers reflect recent stability after major events, while underperformers face higher implied probabilities of moves due to internal reviews and rebuild considerations. Trader consensus incorporates factors such as split standings, player contract status, and regional import rules, though successful cores often remain intact unless clear upgrades emerge.
基于Polymarket数据的AI实验性摘要。这不是交易建议,也不影响该市场的结算方式。 · 更新于



警惕外部链接哦。
警惕外部链接哦。
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