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Spacestation Gaming vs Virtus.pro

$0.00 Vol.Polymarket

Moneyline

$0 Vol.

Game 1 Winner

$0 Vol.

Game Handicap

$0 Vol.

Total Games

$0 Vol.

This market refers to the Rocket League Upper bracket quarterfinal 1 match between Spacestation Gaming and Virtus.pro in the RLCS NA Paris Major: Open 6 Playoffs, initially scheduled for April 18 at 4:00PM ET. This market will resolve to "Spacestation Gaming" if Spacestation Gaming wins 4 or more games than Virtus.pro in this match. Otherwise, this market will resolve to "Virtus.pro". Games won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League Upper bracket quarterfinal 1 match between Spacestation Gaming and Virtus.pro in the RLCS NA Paris Major: Open 6 Playoffs, initially scheduled for April 18 at 4:00PM ET. This market will resolve to "Spacestation Gaming" if Spacestation Gaming wins 3 or more games than Virtus.pro in this match. Otherwise, this market will resolve to "Virtus.pro". Games won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League Upper bracket quarterfinal 1 match between Spacestation Gaming and Virtus.pro in the RLCS NA Paris Major: Open 6 Playoffs, initially scheduled for April 18 at 4:00PM ET. This market will resolve to "Spacestation Gaming" if Spacestation Gaming wins 2 or more games than Virtus.pro in this match. Otherwise, this market will resolve to "Virtus.pro". Games won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League Upper bracket quarterfinal 1 match between Spacestation Gaming and Virtus.pro in the RLCS NA Paris Major: Open 6 Playoffs, initially scheduled for April 18 at 4:00PM ET. This market will resolve to "Over" if Spacestation Gaming and Virtus.pro play 7 or more games in this series. If fewer than 7 games are played, this market will resolve to "Under". Games won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League Upper bracket quarterfinal 1 match between Spacestation Gaming and Virtus.pro in the RLCS NA Paris Major: Open 6 Playoffs, initially scheduled for April 18 at 4:00PM ET. This market will resolve to "Over" if Spacestation Gaming and Virtus.pro play 6 or more games in this series. If fewer than 6 games are played, this market will resolve to "Under". Games won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League Upper bracket quarterfinal 1 match between Spacestation Gaming and Virtus.pro in the RLCS NA Paris Major: Open 6 Playoffs, initially scheduled for April 18 at 4:00PM ET. This market will resolve to "Over" if Spacestation Gaming and Virtus.pro play 5 or more games in this series. If fewer than 5 games are played, this market will resolve to "Under". Games won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League Upper bracket quarterfinal 1 match between Spacestation Gaming and Virtus.pro in the RLCS NA Paris Major: Open 6 Playoffs, initially scheduled for April 18 at 4:00PM ET. This market will resolve to "Spacestation Gaming" if Spacestation Gaming win Game 6 against Virtus.pro. This market will resolve to "Virtus.pro" if Virtus.pro win Game 6 against Spacestation Gaming. If the match begins but is not completed, and Game 6 is concluded with a winner determined, this market will resolve based on the completed Game 6. If Game 6 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League Upper bracket quarterfinal 1 match between Spacestation Gaming and Virtus.pro in the RLCS NA Paris Major: Open 6 Playoffs, initially scheduled for April 18 at 4:00PM ET. This market will resolve to "Spacestation Gaming" if Spacestation Gaming win Game 5 against Virtus.pro. This market will resolve to "Virtus.pro" if Virtus.pro win Game 5 against Spacestation Gaming. If the match begins but is not completed, and Game 5 is concluded with a winner determined, this market will resolve based on the completed Game 5. If Game 5 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League Upper bracket quarterfinal 1 match between Spacestation Gaming and Virtus.pro in the RLCS NA Paris Major: Open 6 Playoffs, initially scheduled for April 18 at 4:00PM ET. This market will resolve to "Spacestation Gaming" if Spacestation Gaming win Game 4 against Virtus.pro. This market will resolve to "Virtus.pro" if Virtus.pro win Game 4 against Spacestation Gaming. If the match begins but is not completed, and Game 4 is concluded with a winner determined, this market will resolve based on the completed Game 4. If Game 4 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League Upper bracket quarterfinal 1 match between Spacestation Gaming and Virtus.pro in the RLCS NA Paris Major: Open 6 Playoffs, initially scheduled for April 18 at 4:00PM ET. This market will resolve to "Spacestation Gaming" if Spacestation Gaming win Game 3 against Virtus.pro. This market will resolve to "Virtus.pro" if Virtus.pro win Game 3 against Spacestation Gaming. If the match begins but is not completed, and Game 3 is concluded with a winner determined, this market will resolve based on the completed Game 3. If Game 3 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League Upper bracket quarterfinal 1 match between Spacestation Gaming and Virtus.pro in the RLCS NA Paris Major: Open 6 Playoffs, initially scheduled for April 18 at 4:00PM ET. This market will resolve to "Spacestation Gaming" if Spacestation Gaming win Game 2 against Virtus.pro. This market will resolve to "Virtus.pro" if Virtus.pro win Game 2 against Spacestation Gaming. If the match begins but is not completed, and Game 2 is concluded with a winner determined, this market will resolve based on the completed Game 2. If Game 2 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League Upper bracket quarterfinal 1 match between Spacestation Gaming and Virtus.pro in the RLCS NA Paris Major: Open 6 Playoffs, initially scheduled for April 18 at 4:00PM ET. This market will resolve to "Spacestation Gaming" if Spacestation Gaming win Game 1 against Virtus.pro. This market will resolve to "Virtus.pro" if Virtus.pro win Game 1 against Spacestation Gaming. If the match begins but is not completed, and Game 1 is concluded with a winner determined, this market will resolve based on the completed Game 1. If Game 1 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League Upper bracket quarterfinal 1 match between Spacestation Gaming and Virtus.pro in the RLCS NA Paris Major: Open 6 Playoffs, initially scheduled for April 18 at 4:00PM ET. This market will resolve to "Spacestation Gaming" if Spacestation Gaming win the match against Virtus.pro. This market will resolve to "Virtus.pro" if Virtus.pro win the match against Spacestation Gaming. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.Spacestation Gaming enters the RLCS 2026 Paris Major NA Open 6 playoffs upper bracket quarterfinals BO7 against Virtus.pro with strong momentum after dominating Swiss Group B undefeated at 3-0, including a 3-0 shutout, and securing Paris Major qualification as the first NA team on April 17. SSG's diaz, Reveal, and Zach boast top-10 LPRating form, highlighted by their Open 4 title win and a tight 4-3 victory over VP in Open 5 playoffs two weeks ago. VP, featuring 2Piece, Tawk, and Wahvey, also went 3-0 in Swiss with a key 3-2 upset over FUT Esports but holds a weaker recent record at one win in five. As the final Open qualifier, top finishes award crucial circuit points toward the May Paris Major, with SSG favored by trader consensus for their head-to-head edge and consistency in this double-elimination playoff bracket.

This market refers to the Rocket League Upper bracket quarterfinal 1 match between Spacestation Gaming and Virtus.pro in the RLCS NA Paris Major: Open 6 Playoffs, initially scheduled for April 18 at 4:00PM ET.

This market will resolve to "Spacestation Gaming" if Spacestation Gaming win the match against Virtus.pro.

This market will resolve to "Virtus.pro" if Virtus.pro win the match against Spacestation Gaming.

If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.

If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.

If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.

The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.

In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Volume
$0
End Date
Apr 19, 2026
Market Opened
Apr 18, 2026, 7:00 AM ET
This market refers to the Rocket League Upper bracket quarterfinal 1 match between Spacestation Gaming and Virtus.pro in the RLCS NA Paris Major: Open 6 Playoffs, initially scheduled for April 18 at 4:00PM ET. This market will resolve to "Spacestation Gaming" if Spacestation Gaming win the match against Virtus.pro. This market will resolve to "Virtus.pro" if Virtus.pro win the match against Spacestation Gaming. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

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Frequently Asked Questions

The “Virtus.pro vs. Spacestation Gaming” market on Polymarket lets you trade on the outcome of the Rocket League match between Virtus.pro and Spacestation Gaming in the RLCS NA, scheduled for April 18, 2026 at 4:00 PM ET. The primary market is the series moneyline — which team will win the match — where Virtus.pro is currently priced at 50¢ (50% implied probability) and Spacestation Gaming at 51¢ (51%). Beyond the series moneyline, esports markets on Polymarket may feature individual game winners, game handicaps, and total games, giving you multiple ways to trade on this match. Prices reflect real-time crowd-sourced probabilities. Shares in the correct outcome pay out $1 each when the market resolves after the match ends.

As of now, the “Virtus.pro vs. Spacestation Gaming” market has generated $NaN in total trading volume across all market types (series moneyline, individual game winners, game handicaps, and total games). This volume reflects active engagement from the Polymarket trading community, and a deeper pool of traders generally means more informative, reliable odds. You can track live price movements and trade on any market directly on this page.

To trade on “Virtus.pro vs. Spacestation Gaming,” start by choosing the market type you want to trade: Series Moneyline (which team wins the match), Individual Game Winners (who wins a specific game in the series), Game Handicap (game-win margin), or Total Games (over/under on the number of games played). Each market shows the current price for each side — for example, the moneyline shows VP at 50¢ and SSG at 51¢. Select the side you want to trade, choose Buy to take a position or Sell to close an existing one, enter your amount, and click Trade. If your chosen side is correct when the match ends and the market resolves, your shares pay out $1 each. If it's incorrect, they pay out $0. You can also sell your shares at any time before the match ends to lock in a profit or cut a loss.

The current series moneyline odds for “Virtus.pro vs. Spacestation Gaming” show Virtus.pro at 50¢ (50% implied probability) and Spacestation Gaming at 51¢ (51%). All odds update in real-time as traders buy and sell shares, reflecting the latest collective view of how this match will play out. Check back frequently or bookmark this page to follow how the odds shift as match time approaches.

Yes. You don't need to trade to stay informed. This page serves as a live odds tracker for the Virtus.pro vs. Spacestation Gaming match. The series moneyline, individual game winner, game handicap, and total games odds all update in real-time as new trades come in. You can use the chart to track line movement as match time approaches — shifts in the odds often signal new information like roster changes, recent form, or sharp action from big traders. Check out Head to Head, Form Guide, and Map Winrate on certain matchups for deeper data and context. Bookmark this page, check the comments section to see what other traders are saying, and use the time-range filters on the chart to review how the odds have shifted. It's a free, real-time window into what the market expects.

Spacestation Gaming vs Virtus.pro

$0.00 Vol.Polymarket

Moneyline

$0 Vol.

Game 1 Winner

$0 Vol.

Game Handicap

$0 Vol.

Total Games

$0 Vol.

This market refers to the Rocket League Upper bracket quarterfinal 1 match between Spacestation Gaming and Virtus.pro in the RLCS NA Paris Major: Open 6 Playoffs, initially scheduled for April 18 at 4:00PM ET. This market will resolve to "Spacestation Gaming" if Spacestation Gaming wins 4 or more games than Virtus.pro in this match. Otherwise, this market will resolve to "Virtus.pro". Games won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League Upper bracket quarterfinal 1 match between Spacestation Gaming and Virtus.pro in the RLCS NA Paris Major: Open 6 Playoffs, initially scheduled for April 18 at 4:00PM ET. This market will resolve to "Spacestation Gaming" if Spacestation Gaming wins 3 or more games than Virtus.pro in this match. Otherwise, this market will resolve to "Virtus.pro". Games won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League Upper bracket quarterfinal 1 match between Spacestation Gaming and Virtus.pro in the RLCS NA Paris Major: Open 6 Playoffs, initially scheduled for April 18 at 4:00PM ET. This market will resolve to "Spacestation Gaming" if Spacestation Gaming wins 2 or more games than Virtus.pro in this match. Otherwise, this market will resolve to "Virtus.pro". Games won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League Upper bracket quarterfinal 1 match between Spacestation Gaming and Virtus.pro in the RLCS NA Paris Major: Open 6 Playoffs, initially scheduled for April 18 at 4:00PM ET. This market will resolve to "Over" if Spacestation Gaming and Virtus.pro play 7 or more games in this series. If fewer than 7 games are played, this market will resolve to "Under". Games won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League Upper bracket quarterfinal 1 match between Spacestation Gaming and Virtus.pro in the RLCS NA Paris Major: Open 6 Playoffs, initially scheduled for April 18 at 4:00PM ET. This market will resolve to "Over" if Spacestation Gaming and Virtus.pro play 6 or more games in this series. If fewer than 6 games are played, this market will resolve to "Under". Games won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League Upper bracket quarterfinal 1 match between Spacestation Gaming and Virtus.pro in the RLCS NA Paris Major: Open 6 Playoffs, initially scheduled for April 18 at 4:00PM ET. This market will resolve to "Over" if Spacestation Gaming and Virtus.pro play 5 or more games in this series. If fewer than 5 games are played, this market will resolve to "Under". Games won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League Upper bracket quarterfinal 1 match between Spacestation Gaming and Virtus.pro in the RLCS NA Paris Major: Open 6 Playoffs, initially scheduled for April 18 at 4:00PM ET. This market will resolve to "Spacestation Gaming" if Spacestation Gaming win Game 6 against Virtus.pro. This market will resolve to "Virtus.pro" if Virtus.pro win Game 6 against Spacestation Gaming. If the match begins but is not completed, and Game 6 is concluded with a winner determined, this market will resolve based on the completed Game 6. If Game 6 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League Upper bracket quarterfinal 1 match between Spacestation Gaming and Virtus.pro in the RLCS NA Paris Major: Open 6 Playoffs, initially scheduled for April 18 at 4:00PM ET. This market will resolve to "Spacestation Gaming" if Spacestation Gaming win Game 5 against Virtus.pro. This market will resolve to "Virtus.pro" if Virtus.pro win Game 5 against Spacestation Gaming. If the match begins but is not completed, and Game 5 is concluded with a winner determined, this market will resolve based on the completed Game 5. If Game 5 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League Upper bracket quarterfinal 1 match between Spacestation Gaming and Virtus.pro in the RLCS NA Paris Major: Open 6 Playoffs, initially scheduled for April 18 at 4:00PM ET. This market will resolve to "Spacestation Gaming" if Spacestation Gaming win Game 4 against Virtus.pro. This market will resolve to "Virtus.pro" if Virtus.pro win Game 4 against Spacestation Gaming. If the match begins but is not completed, and Game 4 is concluded with a winner determined, this market will resolve based on the completed Game 4. If Game 4 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League Upper bracket quarterfinal 1 match between Spacestation Gaming and Virtus.pro in the RLCS NA Paris Major: Open 6 Playoffs, initially scheduled for April 18 at 4:00PM ET. This market will resolve to "Spacestation Gaming" if Spacestation Gaming win Game 3 against Virtus.pro. This market will resolve to "Virtus.pro" if Virtus.pro win Game 3 against Spacestation Gaming. If the match begins but is not completed, and Game 3 is concluded with a winner determined, this market will resolve based on the completed Game 3. If Game 3 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League Upper bracket quarterfinal 1 match between Spacestation Gaming and Virtus.pro in the RLCS NA Paris Major: Open 6 Playoffs, initially scheduled for April 18 at 4:00PM ET. This market will resolve to "Spacestation Gaming" if Spacestation Gaming win Game 2 against Virtus.pro. This market will resolve to "Virtus.pro" if Virtus.pro win Game 2 against Spacestation Gaming. If the match begins but is not completed, and Game 2 is concluded with a winner determined, this market will resolve based on the completed Game 2. If Game 2 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League Upper bracket quarterfinal 1 match between Spacestation Gaming and Virtus.pro in the RLCS NA Paris Major: Open 6 Playoffs, initially scheduled for April 18 at 4:00PM ET. This market will resolve to "Spacestation Gaming" if Spacestation Gaming win Game 1 against Virtus.pro. This market will resolve to "Virtus.pro" if Virtus.pro win Game 1 against Spacestation Gaming. If the match begins but is not completed, and Game 1 is concluded with a winner determined, this market will resolve based on the completed Game 1. If Game 1 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League Upper bracket quarterfinal 1 match between Spacestation Gaming and Virtus.pro in the RLCS NA Paris Major: Open 6 Playoffs, initially scheduled for April 18 at 4:00PM ET. This market will resolve to "Spacestation Gaming" if Spacestation Gaming win the match against Virtus.pro. This market will resolve to "Virtus.pro" if Virtus.pro win the match against Spacestation Gaming. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.Spacestation Gaming enters the RLCS 2026 Paris Major NA Open 6 playoffs upper bracket quarterfinals BO7 against Virtus.pro with strong momentum after dominating Swiss Group B undefeated at 3-0, including a 3-0 shutout, and securing Paris Major qualification as the first NA team on April 17. SSG's diaz, Reveal, and Zach boast top-10 LPRating form, highlighted by their Open 4 title win and a tight 4-3 victory over VP in Open 5 playoffs two weeks ago. VP, featuring 2Piece, Tawk, and Wahvey, also went 3-0 in Swiss with a key 3-2 upset over FUT Esports but holds a weaker recent record at one win in five. As the final Open qualifier, top finishes award crucial circuit points toward the May Paris Major, with SSG favored by trader consensus for their head-to-head edge and consistency in this double-elimination playoff bracket.

This market refers to the Rocket League Upper bracket quarterfinal 1 match between Spacestation Gaming and Virtus.pro in the RLCS NA Paris Major: Open 6 Playoffs, initially scheduled for April 18 at 4:00PM ET.

This market will resolve to "Spacestation Gaming" if Spacestation Gaming win the match against Virtus.pro.

This market will resolve to "Virtus.pro" if Virtus.pro win the match against Spacestation Gaming.

If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.

If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.

If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.

The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.

In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Volume
$0
End Date
Apr 19, 2026
Market Opened
Apr 18, 2026, 7:00 AM ET
This market refers to the Rocket League Upper bracket quarterfinal 1 match between Spacestation Gaming and Virtus.pro in the RLCS NA Paris Major: Open 6 Playoffs, initially scheduled for April 18 at 4:00PM ET. This market will resolve to "Spacestation Gaming" if Spacestation Gaming win the match against Virtus.pro. This market will resolve to "Virtus.pro" if Virtus.pro win the match against Spacestation Gaming. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

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Frequently Asked Questions

The “Virtus.pro vs. Spacestation Gaming” market on Polymarket lets you trade on the outcome of the Rocket League match between Virtus.pro and Spacestation Gaming in the RLCS NA, scheduled for April 18, 2026 at 4:00 PM ET. The primary market is the series moneyline — which team will win the match — where Virtus.pro is currently priced at 50¢ (50% implied probability) and Spacestation Gaming at 51¢ (51%). Beyond the series moneyline, esports markets on Polymarket may feature individual game winners, game handicaps, and total games, giving you multiple ways to trade on this match. Prices reflect real-time crowd-sourced probabilities. Shares in the correct outcome pay out $1 each when the market resolves after the match ends.

As of now, the “Virtus.pro vs. Spacestation Gaming” market has generated $NaN in total trading volume across all market types (series moneyline, individual game winners, game handicaps, and total games). This volume reflects active engagement from the Polymarket trading community, and a deeper pool of traders generally means more informative, reliable odds. You can track live price movements and trade on any market directly on this page.

To trade on “Virtus.pro vs. Spacestation Gaming,” start by choosing the market type you want to trade: Series Moneyline (which team wins the match), Individual Game Winners (who wins a specific game in the series), Game Handicap (game-win margin), or Total Games (over/under on the number of games played). Each market shows the current price for each side — for example, the moneyline shows VP at 50¢ and SSG at 51¢. Select the side you want to trade, choose Buy to take a position or Sell to close an existing one, enter your amount, and click Trade. If your chosen side is correct when the match ends and the market resolves, your shares pay out $1 each. If it's incorrect, they pay out $0. You can also sell your shares at any time before the match ends to lock in a profit or cut a loss.

The current series moneyline odds for “Virtus.pro vs. Spacestation Gaming” show Virtus.pro at 50¢ (50% implied probability) and Spacestation Gaming at 51¢ (51%). All odds update in real-time as traders buy and sell shares, reflecting the latest collective view of how this match will play out. Check back frequently or bookmark this page to follow how the odds shift as match time approaches.

Yes. You don't need to trade to stay informed. This page serves as a live odds tracker for the Virtus.pro vs. Spacestation Gaming match. The series moneyline, individual game winner, game handicap, and total games odds all update in real-time as new trades come in. You can use the chart to track line movement as match time approaches — shifts in the odds often signal new information like roster changes, recent form, or sharp action from big traders. Check out Head to Head, Form Guide, and Map Winrate on certain matchups for deeper data and context. Bookmark this page, check the comments section to see what other traders are saying, and use the time-range filters on the chart to review how the odds have shifted. It's a free, real-time window into what the market expects.