Influence Rage enters this Group B best-of-three opener at the 2026 Esports World Cup after advancing from play-ins with series wins over S8UL Esports and Buriram United Esports, showcasing strong adaptation in recent matches. ROC Esports qualified via third place in the Malaysian MKL Spring 2026 and draws on consistent regional form against Southeast Asian competition. Brazilian and Malaysian squads often feature contrasting macro approaches and hero pool preferences in Honor of Kings, with roster stability and patch familiarity likely shaping early map control and objective fights. The outcome hinges on which side executes better in the upper-bracket format, where the winner advances toward playoffs.
Polymarketデータを参照したAI生成の実験的な要約。これは取引アドバイスではなく、このマーケットの解決方法には一切関係ありません。 · 更新日ROC Esports – Influence Rage




シリーズライン
Moneyline
$1.7K Vol.
Game 1 Winner
$0 Vol.
Game Handicap
$0 Vol.
Total Games
$0 Vol.
This market will resolve to "ROC Esports" if ROC Esports win the match against Influence Rage.
This market will resolve to "Influence Rage" if Influence Rage win the match against ROC Esports.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://liquipedia.net/honorofkings/Main_Page. However, if https://liquipedia.net/honorofkings/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
マーケット開始日: Jul 31, 2026, 2:01 PM ET
ROC Esports – Influence Rage




シリーズライン
Moneyline
$1.7K Vol.
Game 1 Winner
$0 Vol.
Game Handicap
$0 Vol.
Total Games
$0 Vol.
This market will resolve to "ROC Esports" if ROC Esports win the match against Influence Rage.
This market will resolve to "Influence Rage" if Influence Rage win the match against ROC Esports.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://liquipedia.net/honorofkings/Main_Page. However, if https://liquipedia.net/honorofkings/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
マーケット開始日: Jul 31, 2026, 2:01 PM ET
Influence Rage enters this Group B best-of-three opener at the 2026 Esports World Cup after advancing from play-ins with series wins over S8UL Esports and Buriram United Esports, showcasing strong adaptation in recent matches. ROC Esports qualified via third place in the Malaysian MKL Spring 2026 and draws on consistent regional form against Southeast Asian competition. Brazilian and Malaysian squads often feature contrasting macro approaches and hero pool preferences in Honor of Kings, with roster stability and patch familiarity likely shaping early map control and objective fights. The outcome hinges on which side executes better in the upper-bracket format, where the winner advances toward playoffs.
Polymarketデータを参照したAI生成の実験的な要約。これは取引アドバイスではなく、このマーケットの解決方法には一切関係ありません。 · 更新日外部リンクに注意してください。
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